The purpose of this article is to discuss the students' and faculty members' experience of using Second Life® during a psychiatric mental health clinical conference. The clinical conference is explained, as well as the process in which students were oriented to the use of Second Life. The students' and faculty members' experience, obstacles encountered, and lessons learned are also presented.


*NOTICE: this is the author’s version of a work that was accepted for publication in Clinical Simulation in Nursing. Changes resulting from the publishing process, such as peer review, editing, corrections, structural formatting, and other quality control mechanisms may not be reflected in this document. Changes may have been made to this work since it was submitted for publication. A definitive version was subsequently published in Clinical Simulation in Nursing, [Vol #8, Issue #7, 2012] DOI# 10.1016/j.ecns.2011.04.002


Elsevier Inc.

Date of publication




Persistent identifier


Document Type


Publisher Citation

Hermanns, M., & Kilmon, C. (2012). Featured Article: Second Life® as a Clinical Conference Environment: Experience of Students and Faculty. Clinical Simulation In Nursing, 8e297-e300. doi:10.1016/j.ecns.2011.04.002

Included in

Nursing Commons



To view the content in your browser, please download Adobe Reader or, alternately,
you may Download the file to your hard drive.

NOTE: The latest versions of Adobe Reader do not support viewing PDF files within Firefox on Mac OS and if you are using a modern (Intel) Mac, there is no official plugin for viewing PDF files within the browser window.